Application Design | Project 2: UX, UI, IXD Design Document

22 Oct 2025 - 19 Nov 2025 (Week 5-9)
Justin Cleon (0375523)
Application Design | Project 2: UX, UI, IXD Design Document

2. Lectures


Lecture 5 : Introduction to User Experience Research

User Research
The process of understanding user behaviors, needs, and attitudes through various observation and feedback collection methods.

Role of UX Design
 Helps understand user' behavior, goals, motivations, and needs
• Reveals how users currently interact with a system and identifies their pain points
 Understanding user emotions during interaction is crucial
 Ensure that the design process is grounded in user understanding, leading to more effective and user-centered designs

UX Researcher Duties
 Developing coherent research methodologies
 Selecting and recruiting targeted end-users for research endeavors
 Conducting individual interviews with clients
 Utilizing data analysis tools to enhance consumer products
 Collaborating closely with the product team to steer future directions

When makes UX Research good?
 Design process: Involving end users
 User feedback: Listening to users
 Approaches: Avoiding biases by considering diverse user perspectives
 Participation: Actively engaging with personal involvement

Integrating UX Research
Integrated throughout the concept (understanding), iterative design (assumption make and feedback), and launch phases of a product (adjustments and insights).

The value of UX Research
Minimizes uncertainty and clarifies what users want and need so it will benefit user, business, or product.

The 5 Steps of UX Research
 Objective: What are you going to make
 Hypotheses: Make assumptions based on our users
 Methods: What approaches we choose
 Conduct: How to process the data
 Synthesize: Address the knowledge gaps

UX Research Method
 Qualitative: Use before making the app to understand user needs
 Quantitative: Use when testing, want to measure satisfaction


Lecture 6 & 7: Affinity Mapping & Personas

Split/Merge Grouping
5+ = Split data into more groups
3-4 = Nice, it means there is a theme
1-2 = Worth exploring
0 = Something that we miss

Persona
A rich description of a user.

What is The Purpose of Having a Persona?
 Understanding user needs in crafting problem statements
 The role of personas in design decision-making

Why Use Personas?
 Summarize the research
 Stretch the team's horizon
 Align the vision
 Focus

How Many Personas?
 Main persona: Share the most common goals and needs (represents the 80%)
 Secondary: Specific goals and needs (less involved users)
 Secondary/tertiary: Another user, performing other function


Lecture 8 : Site Map & User Flow

What is Site Map?
A footprint showing how each page relates to the web/app's hierarchy. It guides the user's attention and organizes content meaningfully.

Site Map
 Visual representation of site/ app content organization
 Hierarchy of nodes represent the pages 
 Arrows and line indicate relationship between web pages/ app interface
 With card sorting insight you can create your content in site map

What is User Flow?
The user's path to finish a specific purpose. It includes each step, from the starting point to the endpoint.

User Flow
 Visual representations of all interactions a user has on your site/App
 Design efficient task completion
 Concentrate on the specific actions users take within a product to accomplish something.
 There can be multiple branches in a user flow, depending on the choices a user makes at different points.
 Help designers understand how users interact with a product, identify potential issues, and optimize the user experience for better usability and efficiency.


3. Project 2

Class Exercises: 
Testing Interview Questions & Online Surveys
Hello, my name is Justin. I'm currently a student at Taylor's University working on user research for an application redesign project, called Speed ​​Queen, which is a popular brand in laundry equipment. Would be willing to take part in a short interview. Your insights would be very valuable for my project.

Interview Questions:
1. Have you ever used any laundry service before?
 If yes, what kind of services do you use?
 If not, how do you usually manage your laundry?
(If they've never used it, end the interview here as it may not fit the inclusion criteria.)

2. How often do you manage your laundry?
3. How do you prepare before you go to the laundry?
4. What are the most challenging or time-consuming parts of doing laundry for you?
5. Have you ever had an issue (e.g., lost clothing, damage, delay) with a laundry service?
6. How do you usually feel once your laundry is done?
7. How much are you willing to pay (and under what conditions) for features like same-day pick-up, garment-tracking, eco-friendly detergent, or premier service?
8. What social or cultural factors influence how you do your laundry?

Online Surveys:

User Persona

We were asked to create user persona to help us later create user personas for the application.


Figure 3.1  User Persona (Food Delivery App)

User Journey Map

We were asked to create user journey map.


Figure 3.2  User Journey Map (Food Delivery Rider)

User Flow

We were asked to make a user flow based on the personas we had previously created.


Figure 3.3  User Flow (Food Delivery Rider)


User Research Presentation Slides




4. Feedback

Week 5
General Feedback : Mr. Sylvain was briefing us about Project 2.

Week 6
General Feedback : For survey questions, we can get their honesty, so try to ask something they wouldn't answer in an interview.

Week 7
General Feedback : Explain when I conducted the interview, what I found, what went well, what went wrong, rather than explaining the method.

Week 8
General Feedback : Everything goes well, continue to complete the rest.

Week 9
General Feedback : Explore the app's diverse resources, find the features that interest you most, and combine them to create original works of art. (Pinterest, Mobbin, Behance, Dribbble, etc.)


5. Reflection

For this project, I studied user research which is the most important stage in app creation to study user experience and create user-centered designs. I also learned to understand user personas which can be used anywhere in research. Additionally, I also understand how card sorting and sitemaps help in app development by filtering content and deciding what to include in the app.



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